The Game Crafter Art Test
Link your Game Crafter account, choose art categories, and run customizable on-card art tests.
In Development Tools
Turn 2D raster images into walkable paths and layers for old-school adventure games.
About this project
Trax converts a painted or rendered background into movement data for a classic point-and-click adventure. Instead of drawing a single path, designers trace polygonal walkable regions, describe how depth and movement behave inside each region, and define the connections where a character can transition between them.
Each region retains stable coordinates, name, movement axis, depth mode, z-order hints, entry rules, tags, and notes. The resulting structured project gives a game engine the spatial logic it cannot infer from the raster artwork alone.