Last week, Fairway wrote a tutorial for Component.Studio that showed off the power of layers, variables, and other elements in creating the cards for Sneeze. This week, he’s looking at another power: variables to create in-line icons. In my game, Cards of Olympus, players collect “Tribute” and “Drachmas” and “Points.” Like […]
Component Studio
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Fairway’s been a pretty big fan of Component.Studio since its original release. He recently used it for an update to one of his original contest entries: Sneeze. In this quick tutorial, Fairway walks through how he easily created a deck of 108 cards with variable icons and colors. So, here’s […]