Fairway 3 Games

Free Resources From One Gamer to Another

Games to play. Tools to make'm.

Fairway 3 Games is a small game development company. Famous first for the award-winning game, Starving Artists, this site is a growing list of free browser games, tabletop utilities, creative editors, and odd little ideas worth making real.

A listing for free apps, games and resources

Browse every live utility, active experiment, and playable prototype.

Game Design Tools

  • Cosmere RPG Character Sheet

    Free online character sheet builder for players and DMs of the Cosmere RPG.

  • Starving Artists Custom Canvas Creator

    Create custom cards for Starving Artists that can be downloaded and printed through services like The Game Crafter.

  • Cut Lines Editor

    Create and edit cut lines, then save SVG files for custom punch outs.

  • Deck Forged

    Create custom playing card decks and export them for printing. Customize fonts, icons, and images.

  • Free Icon Library

    A large library of fantasy, science fiction, and modern game icons.

  • Imaginarium

    Remove image backgrounds, slice icons, export logo sizes, and batch process the same tasks across groups of images.

  • Twine

    A one-point and two-point perspective drawing tool for building structured scenes and layouts.

Games

Online, playable games. More or less complete. Free!

  • Starving Artists Game (Online)

    The award-winning, paint-by-cube board game is now an online, multiplayer game. Invite your friends to play Starving Artists online. For Free!

  • Upper Houses

    A multiplayer online card game where players deploy their court to capture territories.

  • Head On Mobile App

    A Headbands-style guessing game where one player holds the app to their forehead while others give clues.

D&D Tools

Tools for Dungeon Masters

  • Shoppe

    Generate random D&D 5e 2014 and 2024 shops, then share them with players by QR code.

  • The Long Road

    A journey begin with... a really good tracking and encounter generation tool. Plot a route, track travel time, generate encounters, and manage resources.

  • An NPC's Sorrow

    If your party has a habit of "killing first, asking questions later," then this tool can help construct a sad tale for a slain NPC.

  • Dungeon Master Roster

    View player characters in an adventure at a glance for 5e 2014 and 2024 sessions.

  • Upkeep: D&D 5e Shop Economics

    So your adventurers want to run a business? Upkeep will help you understand how much they should make and give you random complications that might affect their weekly revenues.

  • TTRPG Soundboard

    Load local music and build custom soundboards for tabletop campaigns.

In Development Tools

  • Trax

    Turn 2D raster images into walkable paths and layers for old-school adventure games.

  • The Game Crafter Art Test

    Link your Game Crafter account, choose art categories, and run customizable on-card art tests.

  • Custom Companion Management App

    Create custom companions like blink dogs, pseudodragons, tressyms, or flumphs with leveled progression.

  • Spritefully

    Pixel art and sprite sheet editor for creating game-ready assets.

  • Nine-slicer Border Creator

    Slice an image into scalable nine-slice borders for UI frames and card templates.

  • What Would My Character Do

    Help D&D 5e players understand in-combat turns and make better use of their actions.

  • Realm 9

    Build nonlinear story graphs connecting stories, characters, maps, locations, and relationships.

  • D&D Adventurers Log

    Track Adventurers League sessions as a player or Dungeon Master.

In Development Games

  • Boldly

    A multiplayer online deck-building game about interstellar travel. Very early in development.

  • Orbs

    Pilot a ship through space by slingshotting off planetary gravity in a single-player idle game.

  • Type III

    A single-player space colonization game where you develop your system and eventually the galaxy.

Small software can still be made with a point of view.

Fairway 3 Games began with tabletop games and grew into a practical digital workshop spanning play, campaign management, image work, card creation, and experimental interfaces.