There are lots of free sources of high resolution, public-domain images out there. Many of the best pieces to use are illustrations from old books or oil paintings. And lots of new designers try to use those in their games. There’s usually one problem: just slapping them onto a card […]
FAQ
It’s common when trying to make polished prototypes to go in search of free art to flesh out that idea. New designers, not yet ready to sink lots of money in their game, often struggle to find good art, photographs, or illustrations to use. And more importantly, some times, high […]
The Game Crafter recently announced the ability to create your own custom punch outs. That means you can make custom, cardboard shapes. I’m going to imagine that most people want to create shapes that look like some image they already have. The “trick” to make this happen is to create […]
In the world of Starving Artists, there aren’t a lot of possible actions: work, paint, and buy. But your choices and combinations of actions impact greatly your ability to survive and win the game. After numerous people asking how to win, I have compiled a list of strategies that have […]
The Game Crafter recently introduced the idea that you can mix and match chits (or punch outs) on a single sheet. Thank you lasers. The system works by grouping the types of punch outs by size (small, medium or large) and then letting you select combinations of the same type […]
The following table associates the various The Game Crafter booklets with the boxes that they fit. This doesn’t account for the components in your game, so you still need to consider that.