Introduction
Talos, the Destroyer and the Raging One, governs storms, destruction, and rebellion. In Calimshan he is Bhaelros; among the Bedine he is Kozah. He leads the through fear rather than trust.
Doom Crows and Tempests warn settlements of approaching disaster, then demand offerings in return for rites that promise to divert it. Raiders, brigands, and desperate rebels invoke Talos when they want an established order broken and do not care what replaces it.
The avatar manifests when weather magic restrains a great storm, when a city refuses the church’s tribute, or when a rebellion becomes violent enough to attract divine notice. He rarely arrives to conquer. He comes to prove that anything mortals build can be broken.
Physical Appearance
Talos appears as a broad-shouldered, bearded man with one good eye. A dark patch covers the other socket, where whirling points of light are visible when the patch lifts. Dark field plate covers black leather armor and gloves.
He carries three staves: black iron, dull silver, and ancient wood. His voice begins as a low pressure in the chest and rises to a thunderclap. Hair lifts before he speaks, metal tastes sharp, and stone beneath him sheds dust before it splits.
Roleplaying the Avatar
Talos is a violent bully who treats restraint as weakness. He demands immediate submission, takes delay as defiance, and destroys useful things to show that he does not need them.
- Begin quietly and force listeners to lean closer.
- Call fortifications, treaties, and civic works promises made by the weak.
- Break an object when a speaker asks for time.
- Accept fear without demanding affection or belief.
- When challenged, attack the challenger’s shelter or allies before the challenger.
Use in a Campaign
The Great Storm
Talos stands inside a motionless hurricane and demands that a coastal city dismantle the wards that have protected its harbor for a century.
A Fury Unleashed
Fanatical clerics begin a berserk march through royal estates. The avatar follows their route, deciding whether their rebellion creates enough ruin to deserve his favor.
Red Lightning
A warlord survives execution after red lightning restores him. Talos offers the same blessing to the party if they destroy the dam supplying the warlord’s capital.
The Weather Engine
An artifact suppresses storms across a kingdom but drives the displaced weather into neighboring lands. Talos intends to destroy both the machine and every city that benefited from it.
Lairs
Talos’s lairs sit where several forms of destruction can meet. Metal hums before lightning strikes, cracks propagate through load-bearing stone, and water moves against the slope whenever someone speaks of safety.
Gulf of Storms
Iron-bearing rock reflects constant lightning across a deep valley. A missed strike ricochets toward the tallest armored creature.
Mount Andrus
A temple occupies lava tubes beneath a restless volcano. Each tremor opens one route and collapses another.
Towers of Fury
Four linked sanctuaries in Calimport channel storm, cold, predation, and the sea through a single sacrificial court.
Fury’s Heart
In Pandemonium, shrieking winds erase speech beyond a few paces and fling unsecured creatures through broken halls.
Shared References
Open a reference for its canonical description and related entries.
