Shiallia

Dancer in the Glades

God of woodland glades, woodland fertility, high forest, neverwinter wood

CR 31DemigodNeutral goodWoodland GladesWoodland FertilityHigh ForestNeverwinter Wood

The Avatar of Shiallia

Medium humanoid (avatar), neutral good

Armor Class
25 (divine armor)
Hit Points
640 (40d12 + 380)
Speed
50 ft.
STRDEXCONINTWISCHA
30 (+10)24 (+7)29 (+9)26 (+8)28 (+9)30 (+10)
Saving Throws
Str +19, Dex +16, Con +18, Int +17, Wis +18, Cha +19
Skills
Insight +19, Perception +19, Nature +19
Damage Resistances
poison; bludgeoning, piercing, and slashing from magical attacks
Damage Immunities
radiant, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
charmed, frightened, paralyzed, poisoned
Senses
truesight 120 ft., passive Perception 28
Languages
all, telepathy 120 ft.
Challenge
31 (155,000 XP)
Proficiency Bonus
+9

Traits

Innate Spellcasting. Shiallia’s spellcasting ability is Charisma (spell save DC 27, +19 to hit with spell attacks). She requires no components.
  • At will: greater restoration, plant growth, regenerate, wall of thorns
  • 3/day each: animal shapes, mass cure wounds, transport via plants, true seeing
  • 1/day each: mass heal, true resurrection, wish
Legendary Resistance (3/Day). If Shiallia fails a saving throw, she can choose to succeed instead.
Magic Resistance. Shiallia has advantage on saving throws against spells and other magical effects.
Second Spring (Mythic Trait; 1/Day). When Shiallia is first reduced to 320 hit points or fewer, bark closes her wounds and she regains 160 hit points. For 1 minute, she regains 30 hit points at the start of each turn while touching natural ground.

Actions

Multiattack. Shiallia makes three Forest’s Friend attacks. She can replace one attack with Unbounded Growth (Recharge 5–6).
Forest’s Friend. Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) bludgeoning damage plus 27 (6d8) radiant damage. Roots restrain the target until the end of its next turn unless it succeeds on a DC 27 Strength saving throw.
Unbounded Growth (Recharge 5–6). Roots fill a 40-foot-radius area within 120 feet. Hostile creatures there make a DC 27 Strength saving throw, taking 45 (10d8) piercing damage and becoming restrained for 1 minute on a failure. A creature repeats the save at the end of each turn.

Reactions

Life from Harm. When a creature within 60 feet takes damage, Shiallia causes a different creature within 60 feet to regain hit points equal to half that damage.

Legendary Actions

The avatar can take 3 legendary actions, choosing from the options below. It regains spent legendary actions at the start of its turn.

Glade Step. Shiallia moves up to half her speed and makes one Forest’s Friend attack.
Prune the Cruel (Costs 2 Actions). One creature within 90 feet takes 36 (8d8) slashing damage, and one ongoing spell or effect it created ends.
Fertile Ground (Costs 2 Actions). A 20-foot-radius area becomes restorative until the end of Shiallia’s next turn; allies entering it regain 20 hit points once.

Lair Actions

On initiative count 20 (losing initiative ties), the avatar uses one lair action. It cannot use the same option two rounds in a row.

Roots Remember. The ground repeats the movement of creatures from the previous round, moving each up to the same distance in reverse unless it succeeds on a DC 27 Dexterity saving throw.
Sudden Fruition. Up to three allies regain 30 hit points and end one level of exhaustion.
Weeds Take the Wall. One manufactured barrier or object within 120 feet takes 60 force damage as roots split it.

Mythic Actions

The avatar can take 3 mythic actions per day, using one option at a time. It regains spent uses at dawn.

Renewal. Shiallia or one ally within 60 feet regains 40 hit points.
Overgrowth (Costs 2 Actions). One creature within 120 feet makes a DC 27 Constitution saving throw or becomes blinded and restrained by bark until the end of its next turn.
Forest Reborn (Costs 3 Actions). Each hostile creature within 60 feet takes 45 (10d8) piercing damage, while allies regain 45 hit points.

Introduction

Shiallia, Dancer in the Glades, governs woodland glades, woodland fertility, high forest, neverwinter wood. The earthy Daughter of the High Forest tends births, growth, and the lived fertility of woodland communities. She works closely with Mielikki, Lurue, and Gwaeron Windstrom.

Druids, farmers, foresters, gardeners, and newly married couples seek her blessing. Her clergy plants, midwives, restores exhausted soil, and fiercely opposes creatures that consume a forest without allowing renewal.

The god sends an avatar when a forest can no longer renew itself, when unnatural barrenness threatens a people, or when growth must be restrained before it chokes what it was meant to nourish. This is a killable vessel of divine will, not the god’s complete being, and its defeat changes the crisis without ending the faith behind it.

Physical Appearance

Shiallia appears as a sturdy brown-skinned woman with cropped green-black hair, bare feet, and fitted green work clothes. She holds Forest’s Friend, a living quarterstaff with one golden acorn set firmly into its head.

Her hands are soil-stained and her low voice carries rough humor. Plants do not float or bloom around her; existing roots instead turn toward her steps and press deeper into the earth.

Roleplaying the Avatar

Shiallia is warm, blunt, and practical. She speaks freely about birth, hunger, desire, and death, and measures every plan by what will still grow afterward.

  • Ask who will tend the result after the heroes leave.
  • Use earthy jokes to puncture ceremony.
  • Feed someone before negotiating.
  • Touch the ground when considering a promise.
  • Become cold toward waste, sterility imposed as punishment, or needless clearing.

Use in a Campaign

The Barren Ring

A perfect circle of infertility expands through the High Forest, but its center shelters a dangerous newborn power.

Too Much Spring

Shiallia’s blessing accelerates growth until farms, roads, and lungs begin filling with roots.

The Weeds’ Claim

Settlers call native woodland “weeds” and ask the goddess to bless their clear-cutting.

A Divine Midwife

The avatar needs mortal help delivering a forest spirit whose birth will redraw every boundary.

Lairs

Shiallia’s lairs make growth immediate and consequential. Wounds close with bark, footprints germinate, and neglected things compete violently for care.

The Golden Acorn Glade

Anything planted here grows overnight, including cursed items.

The Midwife Oak

Hollows in the trunk deliver creatures transformed by what their companions expect them to become.

The Lady’s Weed-Garden

Plants labeled useless hold cures for local plagues.

Neverwinter Nursery

Young treants copy the party’s behavior and repeat it against later visitors.

Shared References

Open a reference for its canonical description and related entries.

Shiallia as an earthy brown-skinned forest woman in fitted green work clothes, holding the living quarterstaff Forest’s Friend with both hands.