Introduction
Bhaal, the Lord of Murder, embodies deliberate killing: assassination, ritual slaughter, and blood sacrifice. He shifts between cold calculation and savage hunger. His divine influence does not merely cause death. It urges living creatures to choose murder.
Assassins, mercenaries, and killers make up much of his faithful. Bhaalists believe each murder strengthens their god. His priests, the Deathstalkers, wear purple and black cowls with veils across their faces and demand regular killings performed in Bhaal’s name.
An avatar manifests when a murder cult completes a mass sacrifice, when political killings threaten to consume a city, or when open slaughter provides Bhaal a vessel. The avatar begins as a hunter. If cornered or offered enough blood, it becomes a living massacre.
Physical Appearance
In the Slayer form, the avatar is a tall corpse-pale humanoid with ivory skin, open wounds, and a lean assassin’s build. A dark cowl shadows his face. He carries a black scythe and moves without the scrape of armor or sound of breath.
When the Ravager emerges, the vessel swells into a horned giant with burning eyes, iron-hard sinews, claws, teeth, and a long lashing tail. Nearby creatures taste blood, hear racing heartbeats, and mistake movement at the edge of sight for an approaching killer.
Roleplaying the Avatar
Bhaal tolerates speech only when it identifies a victim, exposes a betrayal, or brings someone closer to murder. The Slayer whispers with precision. The Ravager answers through threats and violence.
- Name a specific person who could be killed, never death in the abstract.
- Pause long enough for listeners to hear their own breathing.
- Offer information or safe passage only in exchange for a murder.
- In Slayer form, respond to setbacks by changing position and target.
- After the Ravager emerges, shorten speech to names, commands, and roared accusations.
Use in a Campaign
The Murder Ledger
A Deathstalker cell records every killing in a city and prepares the pattern as a summoning glyph for the Slayer.
A Killer’s Truce
The avatar offers to reveal the architect of a larger conspiracy if the party delivers one protected murderer alive for judgment.
The Ravager Unbound
A rural blood cult calls Bhaal into a horned vessel and directs him toward a fortress whose defenders cannot retreat.
The Last Name
The avatar hunts everyone who knows a divine secret. The party must decide whether to protect the final witness or use that person as bait.
Lairs
Bhaal turns each lair into a sequence of isolated killing grounds. Darkness breaks sight lines, silence prevents warnings, and blood mist hides which creature has already fallen.
Crypt Below the Street
Murder trophies mark narrow catacombs where hidden doors allow the Slayer to pass between sealed chambers.
The Red Slaughterhouse
Hooks, drains, and hanging curtains divide an abandoned abattoir into close ambush lanes.
Skull-Ringed Hill
A rural altar stands within a ring of skull-shaped stones. Anyone crossing the ring hears the nearest creature’s heartbeat.
The Silent Court
A palace wing emptied by assassination contains locked galleries, servant passages, and rooms in which sound cannot escape.
Shared References
Open a reference for its canonical description and related entries.
